Lightbox Interactive

Starhawk


ROLE:  SOUND DESIGNER

Provided sound design for a few of the build and battle pieces, entering and exiting the “jeep” vehicle, defensive shield abilities, and content for the final boss battle.

PROJECT INFO:

Starhawk is a third-person shooter video game released for the PlayStation 3 on May 8, 2012 in North America, May 10, 2012 in Japan and May 11, 2012 in Europe and Australia. It is the spiritual successor to 2007’s Warhawk.

In the distant future, humans are colonizing other planets across the galaxy. At the same time, humans are mining a valuable energy source called Rift Energy. The rift energy miners, known as Rifters, began mining the Rift Energy from the planets of the Outer Spur, but some of the Rifters were exposed to the Rift Energy, which transformed them into savage-like mutants known as Outcasts. The Outcasts, protective of the Rift Energy, attacked Rifter mining sites, including an outpost on the broken planet of Sever, owned by brothers Emmett and Logan Graves. An Outcast war party destroyed their rig, and both brothers became exposed to Rift Energy. Logan, unfortunately, mutated into an Outcast, but Emmett was able to remain human thanks to his friend Sydney Cutter, who created a regulator to implant into Emmett’s spine to keep him from transforming into an Outcast. Emmett and Cutter soon become hired gunslingers who travel from planet to planet to protect the Rifter mining sites from Outcast war bands.